Scalebound is Disappearing as Fast as it Never Appeared

The news around Scalebound in the last 12 hours has been less than good for fans of the upcoming Xbox One exclusive, as the game itself has been cancelled by Microsoft  after a deterioration in relationship between itself and Platinum games.

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Rumours started yesterday evening and were quickly confirmed by Microsoft to Eurogamer in an official statement, which read as follows:

“After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound. We’re working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves and other great experiences. For more information on our 2017 plans, please visit: http://bit.ly/2i1E5bV.”

The game had been in development for four years, but a recent report by Kotaku pointed to a breakdown between the two companies involved in Scalebound to the point of cancellation, a rumour which now has ultimately taken place.

Things get a bit fishier, as Microsoft has taken to removing all of the trailers and footage for Scalebound from its Xbox YouTube channel, which is unusual even for cancelled games, which may point to a licensing issue of some kind.

What further smells in my opinion is the fact this would be the second possible licensing issue in as many weeks, as Platinum’s Teenage Mutant Ninja Turtles: Mutants in Manhattan was recently removed from all platforms by Activision.

This, reports of overstressed developers at Platinum and now the cancellation of Scalebound and the removal of TMNT from all platforms all points to a studio currently imploding on itself, which would be a real shame, as the studio has produced some iconic games in its time such as Bayonetta 1 and 2, and is seen as one of the pioneers of the spectacle fighter genre.