Nintendo Switch’s Impressive Indie Lineup a Smart Move for the Company

Nintendo has long been the game company that likes to do things differently – from their range of handheld devices to their quirky way of interacting with their fans, Nintendo is one of those companies that seems to try to steer as far from the norm as possible. And, with the launch of their latest wild creation, the Nintendo Switch, set for tomorrow, it should come as no surprise that Nintendo has taken a different route in trying to make their device more enticing to consumers: namely, a focus on indie titles rather than triple-A.

Let’s take a look at some of the games set for launch on the Nintendo Switch:

While, in recent years, Sony has mostly led the charge in terms of indie game support, it seems Nintendo aim to take that concept to an even greater level, reportedly having even formed a “dedicated indie team to improve relationships with independent developers and publishers”, something new to the company who has typically had quite the difficult relationship with developers.

The focus of this new indie-based strategy is the concept of “look forward rather than backward” with Nintendo urging indie developers to debut their work on the Nintendo Switch which, it has been noted, is easier to port PC games onto than other consoles as well as being a lot cheaper than previous Nintendo dev kits, making it even easier for struggling indie developers to make ends meet.

With the Nintendo Switch boasting less impressive specifications than other consoles on the market, moving towards a focus on indie titles seems to be the right move, in my book at least, as most indie titles (most but not all) in general do not require the high-end machines that triple A titles are designed for and the handheld format of the Switch itself almost lends itself to fit into the indie style – a small, well-designed game that uses few resources and simple controls will surely prosper on a highly mobile console. Titles such as Monster Boy and the Cursed Kingdom:

Or Snake Pass:

The full list of indie titles that are set for launch on the Nintendo Switch in the months to come includes:

  • 1001 Spikes
  • Away: Journey to the Unexpected
  • Battle Chef Brigade
  • Blaster MasterZero
  • Cave Story
  • Celeste
  • Dandara
  • Duck Game
  • Fast RMX
  • Flipping Death
  • Gonner
  • Graceful Explosion Machine
  • Has-Been Heroes
  • Hollow Knight
  • Hover
  • Human Resource Machine
  • Ittle Dew 2
  • Kingdom: Two Crowns
  • Little Inferno
  • Monster Boy And The Cursed Kingdom
  • Mr. Shifty
  • Mutant Mudds
  • NBA Playgrounds
  • NeuroVoider
  • Oceanhorn: Monster of the Uncharted Sea
  • Overcooked: Special Edition
  • Pankapu
  • Perception
  • Portal Knights
  • Redout
  • Rime
  • Rive
  • Rocket Rumble
  • Rogue Trooper Redux
  • Runner3
  • Shakedown Hawaii
  • Shovel Knight: Specter of Torment
  • Shovel Knight: Treasure Trove
  • Snake Pass
  • Space Dave!
  • Splasher
  • Stardew Valley
  • State of Mind
  • SteamWorld Dig 2
  • sU and the Quest for Meaning
  • Terraria
  • The Binding of Isaac: Afterbirth †
  • The Escapists 2
  • The Fall Part 2: Unbound
  • The Jackbox Party Pack 3
  • The Next Penelope
  • Thumper
  • Toejam and Earl: Back in the Groove
  • Towerfall Ascension
  • Treasurenauts
  • Tumbleseed
  • Ultimate Chicken Horse 
  • Unbox: Newbies Adventure
  • WarGroove
  • WonderBoy: The Dragon’s Trap
  • Yooka-Laylee
  • Zombie Viking

With some more information about the Nintendo Switch and what comes included in the $299.99 [+-R4000] bundle (which is basically just the unit and two Joy-Con controllers) putting the actual price of owning the Switch more around the $500 [+-R6500] mark (thanks for the breakdown Polygon), news that the majority of the titles that will be coming to the platform will be indie titles is good news for consumers who should expect to pay more around $20-$30 [+-R260-R390] for most games rather than the $60 [+-R780] expected of triple-A titles like Zelda: Breath of the Wild.

In addition, with so much potential for growth in the indie market, we should start seeing even more exciting indie titles making their way to the developmental floor which will mean better and better games as time goes on: something I think we can all appreciate.