Minor Visual Update To CS:GO CT’s

The latest minor Counter-Strike: Global Offensive patch could potentially be another step forward for the game with the updated CT Models. While the game is still far from perfect, this update, along with some other minor bugs that are in dire need of an update, makes us feel like we are finally getting somewhere with Valve.


The visually upgraded the SAS Counter-Terrorist player model has now been added and introduces a more visible player-model. This means that the CT’s can now be seen in darker environments and this will help the Terrorists make entry points around the map a little easier ( especially with all the nooks and crannies players hide in).

“The adjustments are centered around a few core principles, including preserving character legibility and improving overall visual fidelity,” Noted Valve.

So what does this mean? Well, from a basic standpoint, some player-models or parts of the model previously did not match the in-game hitboxes, a big example of this is the CT’s that have giant bags on their head. With this update the models should better reflect where to shoot, so you can throw bullets that will actually hit.

You can find the new models on Inferno and Mirage.



Yes, once again there are some more updates for the HRTF function of the game (expected) which was implemented recently. If you missed that update it you can catch up here.

This new update includes some tweaks to the sound support of HRTF and includes a new bomb beep, which predictably should be more audible and can help the CT’s find the right bomb site and position.

The Patch Notes:


  • Visually upgraded the SAS Counter-Terrorist player model


  • New C4 beep sound for increased sound positioning with HRTF.
  • Fixed issue where some sounds were muffled as a result of upsampling for HRTF compliance.
  • Added option to audio settings to enable/disable HRTF on OSX.
  • Reduced latency of HRTF.

Public Lobbies

  • Improved algorithm and performance of public lobbies discovery


  • Updated radar map for Nuke

Rumor has it:

  • Is audio a bit screechy? Try out Shizrah’s steps as a fix
  • Script changes for HRTF sounds, and VPK contents diff:
    • FYI: GameTracking has been broken up into separate repos for most of the popular games, like the repo you see above for CS:GO, and other Valve titles which can be viewed here. If you’re a user of it for your own purposes, make note of the split, and be sure to update your stuff accordingly to your needs.

Size is ~70 MB