Dark Souls 3 is the third game, and potentially final, game in the Dark Souls trilogy and offers by far the most polished and thrilling souls experience to date.
Directed once again by Hidetaka Miyazaki, creator of Dark Souls 1, Demon Souls and Bloodborne, Dark Souls 3 is as unforgiving as ever, and you can definitely feel that developer From Software has built on the ideas, and worked on the shortcomings, of its previous games to make for a truly fluid experience.
Dark Souls 3 is an action-RPG not for the faint of heart however as there are massive, hideous beasts lurking around every corner, and monsters designed to tear you limb from limb, as well as a notoriously difficult combat system, not because it is clunky, but more because one wrong move could mean your death.
This is the main attraction for the Dark Souls series, and one of the fascinating parts about the world and its lore, in that you are definitely not the main character in the story, but are seemingly more like an annoyance (this can be seen by the monsters going back to whatever they were doing if they happen to kill you, as if it meant nothing) in a world that is trying to kill you around every corner.
The story is also not at the forefront by any means, and is instead told mostly through the flavour text of weapons and items that you find mixed about the world, as you slowly put together the pieces of the puzzle.
The blurb says it quite nicely:
“As fires fade and the world falls into ruin, journey into a universe filled with more colossal enemies and environments. Players will be immersed into a world of epic atmosphere and darkness through faster gameplay and amplified combat intensity. Fans and newcomers alike will get lost in the game hallmark rewarding gameplay and immersive graphics.
Now only embers remain… Prepare yourself once more and Embrace The Darkness!”
If you’re still undecided about Dark Souls 3, make sure to check out the official review, where I gush about the game in far more detail than I do here.