Easter CS:GO Update Brings Festive Greetings and Gameplay Tweaks

The latest Counter-Strike: Global Offensive update,, brings with it the return of the bunny-chicken as well as some interesting gameplay tweaks for competitive experimentation. The Negev and R8 Revolver are back, and the HRTF System gets some much needed tweaks.

Chickens with hats have been added to the game once again, this time if you happen to give them a fright they might drop an egg, exhibit A.

The most shocking change has been implemented, that isn’t Source 2, is the Negev now only costs $2000 in total. Yes, it can now be used as a force buy instead of pistols, or basically whenever your money is low. It actually makes me think Valve stood back and let that one mad scientist employee have his fun this weekend. Sure, they are trying to get people to purchase the weapon and use it but that should come on its own, not having to create a situation where 70 percent of every weapon purchased will be that one weapon.

While the Revolver gets its price reduced to 700, I personally still favor the Desert Eagle over it due to the bothersome trigger delay. That being said, it’s strange to see what Valve have done, so expect some troublesome and crazy MatchMaking games to come, until it’s reverted.


  • For a limited time, the Negev and R8 Revolver are available in Competitive Matchmaking.
  • R8 Revolver: Price reduced to 700
  • Negev: Price reduced to 2000 as a starting point to promote experimentation with the weapon.


  • Volume now decays smoothly over distance, instead of by discrete steps.
  • Adjusted HRTF audio mix to more closely match sound quality without HRTF.
  • Added snd_hrtf_distance_behind (default 100), which allows HRTF to more closely match the perceived direction of a sound source as seen by the actual player behind a monitor.
  • Fixed a bug where music volume would be set to the maximum level while accepting a lobby invitation.


  • Added support for official game servers in Guangzhou and Shanghai for the Perfect World CS:GO Beta.


  • Added Team ID option “Always On w/Equipment” to Game Settings
  • Spectators can now use overhead equipment display.
  • Fixed overhead equipment display not updating in some cases.
  • Fixed orientation of stickers on dropped weapons.
  • Adding Game State Integration output for use by tournament organizers. New output for player equipment value (with log_level 3), showing the observer slot for each player and adding a new ‘PhaseCountdowns’ feed for timing the end of warmup/freezetime/round ends.

Bug: Mac OS X/macOS users may have broken audio after this update. Consider using Boot Camp for a dual boot system, or prepare to play without sound.

Ahead of the now imminent release of CS:GO in China (with publishing handled by Perfect World), the Cartel series of skins now has low-violence variants.

Total Size is ~30 MB

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